![]() That game didn't have the most high-powered graphics and yet was still impressively beautiful, still is, and still told a powerful story. It did feel not quite polished in some areas, and I wish there was more exposition, (it was pretty confusing,) but what you are told is both intriguing and refreshingly adult, it reminded me of MG:Solid back in the day. The plot was no more confusing than that of Halo 2. It DEFINITELY exceeded Doom 3 and Quake 4 in every way (graphics, variety, plot, music) and in many ways Unreal II, and Halo 2. They exhibit tactics and strategy, especially later in the game. The AI takes some getting used to and is initially frustrating just because it's so easy to get killed senselessly (ie. Its harder to rate this for PC, a system with a lot of great shooters already Pariah was like Chronicles of Riddick similarly dark and Its harder to rate this for PC, a system with a lot of great shooters already Pariah was like Chronicles of Riddick similarly dark and nihilistic, while beautiful.
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